About the Spark AR Questions category
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0
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261
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July 15, 2020
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Auto camera switch
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4
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260
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May 2, 2023
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Shadertoy to sparksl
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6
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663
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March 30, 2023
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Spark AR random rotation patch path
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7
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81
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March 15, 2023
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Importing a function from a script inside a block
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2
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48
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March 14, 2023
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"&" ">>" is not allowed
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7
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69
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March 3, 2023
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Freezing face tracker?
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5
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115
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February 10, 2023
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How to make a filter in which Render Passes are added to a 3d model (Plane Tracker)?
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2
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82
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February 8, 2023
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How to create a random with no repeat (2 values in a row)?
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3
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83
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February 6, 2023
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HELP! Media screen fit proportion
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25
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1805
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January 23, 2023
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Look-At function issue with Target Tracker
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7
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114
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January 21, 2023
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Help needed with creating a simple Frame Filter
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4
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71
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January 20, 2023
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Uint is not allowed
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1
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50
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January 19, 2023
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2 Important questions about Shaders
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1
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110
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January 12, 2023
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Shadertoy Audio Analyzer Shaders
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5
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163
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January 11, 2023
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Blendshapes imported but non-functional
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2
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78
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December 21, 2022
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How to get a Quaternion Rotation as vec4 from script to patch
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3
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99
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December 13, 2022
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how to swizzle render pass smoke
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4
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101
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December 6, 2022
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Sparkar head moving
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0
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67
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December 5, 2022
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Sampling Textures in Vertex Stage with SparkSL?
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3
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140
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November 22, 2022
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Performance issue of the extended tracking in image marker
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3
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117
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November 4, 2022
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Plane Tracker Improvement in Spark!
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9
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941
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October 26, 2022
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How to use screen tap and picker at same time to control the same stuff?
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5
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480
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October 19, 2022
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Is it possible to convert a multi buffer shader to SparkSL?
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2
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185
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October 11, 2022
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What's SparkSL date equivalent?
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5
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134
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October 10, 2022
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Hide part of image using camera segmentation textures
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1
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108
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September 16, 2022
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Getting screen size X and Y values from Render Target Size Patch
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1
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155
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September 14, 2022
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Transparent emissive particle?
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1
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124
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August 22, 2022
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Fix 3D Object to screen position on focal plane
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2
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131
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August 22, 2022
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Code for Spark's Physically Based Shader?
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2
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221
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August 16, 2022
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