Audio Analyzer as boolean?

Hello, I am trying to get a correct boolean value out of the audio analyzer to use it as a “switch” for visibility on a 3d mesh.
But so far when I test the filter on my phone is not working.
What else do I need to check or configure to make it a good conditional?

I think you need to multiply if you want that value to exceed 1. Here’s a demo project that will help you visually debug.

1 Like

Thank you, kind sir.