So it has been a frustrating problem for quite a while which really holds me back on continuing some of my unpublished filter. I’ve tried to solve it myself but still doesn’t really fixes things, can someone help me to translate Device Motion rotation to a 2D translation with no gimbal lock issue? It’s so annoying.
I’ve tried to adopt quaternion from this video, but still doesn’t work:
Is this issue inherited by the spark ar itself? device limitation? or most likely my faulty math?