Effect House Tutorials/shader

I’m starting to learn effect house, but I haven’t found much material to study other than documentation.
Does anyone know how can I make an effect like this: https://www.facebook.com/Enuriru/videos/1101087267170575?idorvanity=875535786398254
If anyone knows how to explain how it works on effect house or knows of a tutorial that shows something similar, I would greatly appreciate it!

The idea is to draw onto a render texture continuously. I guess the first step is to learn about cameras and render textures, which can be done with this blur tutorial.

Then you can create a camera or two to sort of recycle the texture from the previous frame. It can be modified or appended to over time. The simplest way to do this is to disable the clear function on the render texture and camera. That way it will keep the pixels from the previous frame.

Here’s the project I made while I was exploring this technique. I hope it helps!

eh-tunnel.zip (2.4 MB)


I’ll try it! Thank you very much!