I have an animated 3D character with a skeleton. Is there a way to attach a 3D object (a cube, for example) to one of the bones of the character in Spark AR?
do u try drop ur cube into the bone obj?
what Jorik writes is true. In the Scene panel you can twirl open the subtracks for your animated model figure and drag another shape and drop it on the part you want to attach it to… here’s a screen record of my phone showing an effect where I did exactly what you describe in Spark AR - see the cubes placed on the human figure’s arms and feet
Simple as everything genius XD Thanks!
Got it, thank you for the answer and the demo video!