I am carrying out a project, in which I want to apply a Render Passes, to my 3d model, which is in the Plane Tracker. By following the steps on the official Spark AR blog Tutorial: Creating a Glow Effect with Render Passes . It’s like my 3d model just disappeared
How to make a filter in which Render Passes are added to a 3d model (Plane Tracker)?
Can you share some screenshots and an example project? It will be easier to say what the issue is.
Hi, not too sure either without a screenshot but I’d say the likely culprit is either :
- the scene object (so your 3D) got disconnected from the render pass chain
- the blur settings you put are so high that it made it “disappear”
We can more easily help if you provide the project itself or at least a screenshot of the current patch editor