How to make Glitch Effect in Spark AR

Hey, community, What’s up? I hope you all doing great out there♥

Guys,
I’m thinking about how to create something similar to the glitch effect which is gonna apply to the user’s camera texture.

Of course, the first trick is to use a glitch overlay on the top of the camera texture, But in fact, I want to do this effect deeply integrated with the camera texture something like this :

I appreciate all your helps guys.

mmmh, I never did these per se but I’d say there are two ways I’d go about it :

1° use the Texture distortion Shader and create some glitch distortion maps, you could even make an animation sequence glitch effect and feed that to the distortion input

2° Use 2d Transform pack patches to modify and stretch certains parts of the cameraTexture by using alpha maps (possibly randomising it) to affect the different parts

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Of course, That’s it.

I’ve marked Boris answer as the solution for now. Let us know if you have further question or found any problem while setting them up. Good luck with your project :smiley:

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