How to properly export a texture from Blender to Spark AR?

Hi everyone,

I am working on a model which I want to use in Spark but I have tough time with baking procedural textures and importing it to Spark from Blender.

The hat has a base, “torso” and a bell. When I simply importing the file to Spark the textures of the base and the bell look fine, but the torso texture looks blank/white. So I tried to bake torso texture in Blender. But the backed texture looks very bright. How do I make a texture looks same as in Blender? Baking it properly or using ORM maps?

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