I’m working on a fairly straightforward project, recreating the Universal Studios intro (logo around the earth) as an AR effect. In order to achieve this I’m looking to rotate my scene items in way that makes the text slow down slightly while in front of the camera and speed back up as it moves out of view, however I never want it to fully stop.
Scene object I’m rotating contains two sets of 3D letters.
My attempt so far has consisted in setting up a Tween script to handle the rotation, which I’ve setup as follows :
This gets me somewhat close to what I’m aiming to achieve however the rotation completely stops at every 90°. My idea was then to add another rotation script in a scene object above, that would take care of introducing a small linear movement. However when both these scripts are toggled, only one rotation is applied. I’ve taken care of renaming the tween etc, so don’t really understand what I’m doing wrong.
Order of items in the scene :
TL;DR : How do I get a sinusoidal style movement that would slow down the text as it’s in front of the camera so as to make it legible, without the text making a full stop? T^T