Is it possible to have a transparent shader?

hello friends
is it possible to have a transparent background for converted shadertoy shaders instead of black ?
i want to keep the blendings to alpha instead of screen and still have no background.

If the black color is being determined by the shader, then of course it would need to be handled there. Otherwise, you can try setting the background color on your delay frame or scene render pass. Notice the opacity slider in this screenshot:

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Thank you so much Mr. beckwith :pray: