Maybe issue with rectangles and camera texture

Hi people! I’m trying to switch by patch (sort of timing triggering) the visibility of 5 standard rectangles (fill width, fill height). Each one have cameratexture differently twiked. Is that overlap an issue? Works fine on desktop but not from phone where the switch of visibility doesn’t happen…

Can you share some more about your project setup? It’s hard to say what the problem is.

Thank you Josh, turns out that the problem was a patch that didn’t work properly on the device. So no, rectangles are fine

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