How to create multiple planes in different positions inside a plane tracker with a finger tap?
In this way, a plane is created at that coordinate by tapping on the screen, and when the camera rotates, another plane is created with another tap.
What should be done now so that the position of the previous plane is fixed in its place?
The problem is not with the first plane, but when, for example, the camera rotates and is tapped again, the coordinates of the plane tracker change, and the first plane that was created appears in the new coordinates and does not remain fixed in its previous position?
Is there a solution for this? Of course, this has already been done and I know that it is not impossible
Exactly like this effect