Hi
Is there any way that we can make outline (stroke) for 2D Text without scene render pass?
You could try duplicating the text and scaling it up a little bit, or change the font weight? I’m not sure if it will work.
You will probably need to use a scene render pass to get the best result. There are dilation shaders for this kind of thing, but usually I just use blur, step, and multiply(color) on the text, then blend the original on top.
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Yeah, that seems to be the only way… but I wish spark adds this feature.
Thanks for replying.