Outline for 2D Text

Is there any way that we can make outline (stroke) for 2D Text without scene render pass?

You could try duplicating the text and scaling it up a little bit, or change the font weight? I’m not sure if it will work.

You will probably need to use a scene render pass to get the best result. There are dilation shaders for this kind of thing, but usually I just use blur, step, and multiply(color) on the text, then blend the original on top.

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Yeah, that seems to be the only way… but I wish spark adds this feature.
Thanks for replying.