Hi, can someone show teach me how to create a proper threshold for movement progress?
For example:
Case number 1: "Openness"
Eye openness or mouth openness, to animate an opacity/alpha of a texture.
We want:
When the openness progress at 0.3, the opacity = 0. and when it’s 0.8, the opacity is 1.
Case number 2: "Signed Value"
Face Y Rotation to animate other object’s X position.
Object’s original position: screen space. [X = 0.5, Y = 0.5]
Object’s X target position: Minimum = 0.20, Maximum = 0.80
We want:
When the head is rotating from 0 to +/- 15 degree, the position is not changing.
When it rotates above +/- 15 until +/- 45 degree, the position starts changing half way.
When it rotates above +/- 45 degree until 90 degree, the position keeps changing until reaching target position value.