Smoke effect / Is there something similar to delay frame on EH?

Hey everyone!

I just downloaded EH today and I’m a little confused with the logic on the visual scripting.
Is there any way to simulate a smoke/water/displacement effect using render passes or something similar on EH?

You will have to set up multiple cameras to act as the render passes. Here’s a thread with a demo project that shows one way to do it.

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Thanks, Josh!!
I’ll definitely take a look.