Spark ar // target tracking+ui picker?

Hi everyone!:slight_smile:

I’m relatively new to Spark AR Studio and I’m trying to create an AR effect that uses target tracking to trigger native UI pickers with 2D stickers. However, as someone who is not very skilled in this area, I’m having trouble connecting target tracker and ui picker. Can somebody provide any tips or advice on how to do it? Any help would be greatly appreciated.

Thank you very much!

You can use the selected index from the ui picker to determine the visibility of the target tracker content. Use the “equals exactly” patch to check which item is selected, and connect that to the “visible” boolean for your object groups.

Thank you very much for your answer!

The concept was to use Target Tracking to trigger the Native UI Picker component, which would display different 2D stickers. These stickers could be placed in the room using a Plane Tracker component, but I am having difficulty combining these two parts together (options are greyed out).

Check out the multiplane template. It should be the one with the parrot in it. This allows you to place and manipulate objects. It’s fairly complex, but maybe you can make it work for what you need.

Otherwise, maybe you can share your project?