Sync Framework // object drag physics


Has anyone worked with sync framework in Lens Studio? Or actually the physics used with it?

I am not a coder, I followed to documentation and the template to figure it out but I can’t seem to get things to work.

For example, I want to drag an object like the example here under " Simple Scene Entity Persistence":

But when I add my own object and add the exact same components in the inspector, I cannot move my object. The physics inputs are the same as the ones in the template.

Anyone know why the reason might be?

Thank you!

ok. i figured it out some how. :))

1 Like

Glad you figured it out! I haven’t had a chance to use the new sync framework yet. I’m glad to see they are developing some more helpful tools around connected lenses. It was kind of a nightmare to use when it first came out.