Hi, so I’m creating some sci-fi effect that inspired by the matrix but using 1 and 0 binary as the “code” animation. I manage to tile the 1 and 0 using a similar method like Kira effect by using 1 and 0 transparent texture.
do you guys know a method on how to make the 1 and 0 texture to be distorted and look like wrapped around the person? Like maybe using the camera texture luminance as a mask for displacement to distort it? like it doesn’t have to be super precise but distorted enough to give an impression that it follows the depth/volume of the camera texture. is that possible?
also, do you guys have an idea on how to create like the falling down code? i’m thinkin of using animation sequence but since i’m using a similar tiling method like Kira effect, It doesn’t work.since all of them are in a uniform plane texture.
this is the test link of the effect: