I am trying to know the position of the user around a tracked object (image).
What I have done is adding two vectors, to get the rotation of the camera around the object,
rightVector.set(1, 0, 0).applyQuaternion( camera.quaternion )
forwardVector.set(0, 1, 0).applyQuaternion( camera.quaternion )
But depending on where the user starts the effect around the tracker I don’t have the same values, right / left / back / front etc…
Sometimes front can be from x to x1 and the other time from x2 to x3
The tracker always point the same direction so there is maybe a way to match the tracker direction and the user position, if you have any idea on how to achieve that please let me know,