Trigger Tween by Behavior

Need to start tween animation by close hand trigger
Add tween animation to my object and behavior trigger connected with tween but it still doesn’t work for me =(
need some help

Do you have the TweenManager and Tween added to an object? I think those need to be there to enable tweening.

I don’t know LS well enough to be sure, but if you post the project I can poke around and try finding a solution

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Yes. the Tween Manager at my Bul animation and its on object of my 3d object or its

here is the file The Matrix.zip - Google Drive

Sorry for the delay - I’ve been busy! I noticed a few things. One was that the bullets were outside of the camera, so I don’t think they would render. I moved the bullets to the head binding and they started showing up for me.

As far as the animation trigger, you were pointing to the wrong object. It needed to be the object with the animation script on it, and not the bullet object.

Screen Shot 2021-01-14 at 4.48.06 PM

It’s not a complete solution, but I hope it will help you on the path.

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ohhh I was so close :smiley: Thank you very much @josh_beckwith :pray:t2::pray:t2: