Super excited and nervous to be the first in Workshop!
This is an effect I hope that people can use to encourage each other to vote. The presidential election in the US is pretty much all I can think about, but hey, it could apply anywhere with democratic elections.
I made a 3D object of the word “vote” and placed it on a plane tracker and face tracker. I am using a reflective glass shader on the object, and perlin noise texture distortion on a segmentation layer (thank you, Josh). As well as a FastColorLUT (another thank you, Josh). This project incorporates sound by animating the 3D object and the texture distortion. I added another element of interactivity to the front camera with a distorted face mesh that can be turned on with screen tap, as well as the ability to adjust the object’s position on the x axis. I don’t have any instructions to indicate that, but I do for the sound and object placement. Maybe better not to have too many instructions.
I am mostly looking for opinions. Is it cool enough? I have changed the look and the whole damn premise so many times, with color and render pass and emitters, so I need to settle on something. I like the clear glass distorted look, but I wonder if it needs something more related to the whole vote concept. Or is it better just to look cool and have the word vote?
One issue I encountered is already a known one, the perlin noise deteriorates with time, becoming more and more pixelated…